I recently gave a short speech at Sydney AFTRS GameJam 09, which was great fun, not to mention a good opportunity to meet like-minded people.  I was given the opportunity to talk about one of my favourite topics, story, which I'd like to present here for anyone interested:

"There were some early talks by some of my erstwhile IGDA peers, touching on story and narrative.  Dan Graf looked at the anatomy of game story, Chris Lee delved into non-linearity, and Daniel Dresser talked about story vs g...


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